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AI Insights · Timothy · January 2024

Entertainment Mascot Games on iOS in Slovenia: Q4 2023 Performance

In Q4 2023, top Entertainment Mascot Games on iOS in Slovenia showed varied trends in revenue, downloads, and active users, with significant activity around December.

Entertainment Mascot Games on iOS in Slovenia: Q4 2023 Performance

During the fourth quarter of 2023, the top five Entertainment Mascot Games on iOS in Slovenia showcased varied performance metrics in terms of revenue, downloads, and weekly active users. Below is a detailed breakdown of each app's performance.

Disney Emoji Blitz Game from Jam City, Inc. had a fluctuating revenue trend, starting at $25 in late September and dipping to $10 by mid-October before recovering to $23 by the end of December. Downloads were minimal until mid-December, where they spiked to 118K and then tapered off to 6K by the end of the quarter. Active users also saw an increase from 56K in mid-December to 68K, then dropped to 43K by the end of December.

Minion Rush: Running game by Gameloft experienced modest revenue fluctuations, peaking at $7K in mid-December. Downloads were relatively stable but saw a significant rise to 52K in mid-December, followed by a decrease to 18K by the end of the quarter. Weekly active users decreased from 142K in late September to 42K by early December, with a notable increase to 103K mid-December before settling at 84K in late December.

SpongeBob Adventures: In A Jam from Tilting Point LLC showed sporadic revenue, with peaks at $12K in mid-December. Downloads were highest at the beginning of the quarter with 47K, but saw a decline to 0 by the end of December. Active users initially peaked at 50K in early October, but data for later weeks was not available.

Hello Kitty Nail Salon by Budge Studios had no revenue throughout the quarter. Downloads increased steadily, peaking at 28K in the last week of December. Active users started appearing in late November with 10K, and saw a rise to 51K by the end of December.

Sonic Forces PvP Racing Battle from SEGA had a mixed revenue trend, with a peak of $8K in early November but dropping to $0 by the end of December. Downloads saw a significant increase to 27K in mid-December, then fell to 1K by the end of the month. Active users fluctuated throughout the quarter, rising from 30K in late September to 52K by mid-December before ending at 38K.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024